HeroQuest Glorantha – A Marvelous Roleplaying System The book includes everything you need to have to start a campaign in Glorantha: ba. The art of interacting with the Otherside through conscious interaction with myth. Contents[show] Canonical Quests For a discussion of what is and is not Canon. Glorantha and HeroQuest are trademarks of Moon Design Publications. . HeroQuest Glorantha is a roleplaying rules engine designed for play in the world of.

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Gloratha does the job I want it to do out of the box. What I particularly like about Glorantha is the vibrant mythology, the omnipresence of magic as well as the absence of Tolkienesque tropes.

But when I wanted to buy these gaming books as hard copies, I encountered a problem. Moreover, it’s a bit confusing that Glorantha was once tied to Runequest and then later on to Hero Wars and then Heroquest.

A Noob’s Perspective on Heroquest and Glorantha

Plus, for solo play it’s golden as it can be used to emulate the Game Master. The game uses conflict resolution instead of task resolution.

That doesn’t mean you don’t try out new systems or enjoy other games, but you have the ONE game engine which you can rely upon.

The HQ2 rules are available in English and German. Some of it is buried in old publications and fanzines which you can’t buy anymore. Unfortunately, the book doesn’t do a very good job at explaining things.

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I wanted to give the German fan project a try because I like it when people make things available in my native language. It’s missing some dice tricks or cool tactical options, though.

They are tied to the different gods and every player character can easily wield magic by joining a cult. When I have a setting in mind, I just want to play and don’t want to fiddle around with adjustments. I have to wait for the reprint in and can only buy the PDF version right now. The freeform Keywords make it easily adaptable to different genres without fuss. Still, as a newcomer to Glorantha I find it the setting a bit hard to approach because of the abundance of material.

Players have a wide range of different cultures to choose from with various backgrounds. What I like about such a system is that it doesn’t differentiate between combat and other types of conflicts like many traditional games. Additionally, there is the brand-new Guide to Glorantha which is system-neutral and very exhaustive. And I’m still searching. However, I would really like to have a reliable “backup” system which I can use on the fly.

Kingdom of Heroesthe Sartar Companion and more. So, what are my first impressions digging into Heroquest and Glorantha? Examples are cleaned up and it’s more tied to the setting. And that search will probably be fruitless because there is no perfect system.


And the drawback of the vastness of Glorantha’s universe is that it can feel like quite gloranthaa task to get a handle on it. Of course not but it comes close to being a perfect system for me. Here is a primer on Glorantha.

And I was positively surprised by the setting of Glorantha as it feels fantastic but slightly different than “standard fantasy”.

A Noob’s Perspective on Heroquest and Glorantha

Meaning, you need to frame a contest What’s at stake? You can buy the PDF, though. HQ is not as cutting edge as some newer systems and player empowerment is limited in comparison to Fate and Cortex Plus, at least per RAW rules as written.

Still, I don’t really like Fate’s compel mechanisms and I don’t like to tweak my needs to Cortex Plus which is even more of a toolkit than a ready-to-go-system.

Is Heroquest the perfect gaming system? In fact, at the end of the book there is a heroquezt about playing in Glorantha. Moreover, the examples and explanations are cleaned up and streamlined. Runequest 2 which come with Glorantha and then some which aren’t e. There are editions of Runequest e. The system tries to emulate literary fiction and not realistic simulation.