Final Fantasy VIII walkthrough and strategy guide including side quests, Limit Breaks, Guardian Forces, magic juntioning tips and Triple Triad cards game guide. I’m looking for a written guide dedicated to a % run(all gf, cards, limit breaks, items, etc). I’m already aware of speed runs on youtube but. Full game walkthrough with focus on picking up all steam achievements for the game.

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Final Fantasy VIII Walkthrough and Strategy Guide –

Besides, bashing has its fun. Squall bumps into Selphie, a new student, near the elevator. Take her up on the offer. Return upward two screens to town square then go up into the mansion.

You may want to save after each Mystery Fluid or two. Head upstairs and speak with the woman there until she mentions the smell of flowers. In each forest, once you are down to one single visible Chicobo, speak with it. Choose “What’s Ward up to?

Final Fantasy VIII FAQs, Walkthroughs, and Guides for PC – GameFAQs

Talk to the second girl from the left. Follow the road up to the next screen, where you see the Galbadia Hotel. Speak with the Walkthroygh on the left. Challenge the guy squatting near the water to a game of cards.

Other Magics which you junctioned way back before better choices were available can also go, such as: Return to Zell’s house and challenge Zell’s mother to a card game.


Choose “I guess I’ll ride the chocobo outta here. Later, when Quezacotl learns Card, have him learn Card Mod. Then talk to Selphie again. Then walkthrouth the overpass to the right. After the opening cutscenes, when the doctor asks you a question, answer it however you like. Then go through the door on the bottom left of the room.


Check the panel on the left, the panel on the right, the panel on the top wall, wlkthrough then proceed up through the door. Have Rinoa attack each one twice and then spam Card until you have two new Bomb cards and the fight is over.

Keep following Quistis down the path. Your goal is the continent south of Fisherman’s Horizon. Then exit to the left.

Walkthrough:Final Fantasy VIII/Paramina

Head south to the beach. Follow the path to the right until you reach the walkthrouhh screen, with the mayor’s house. Oh look, it’s that save spot again! Then talk to the two civillians on the screen. As soon as you walk down the stairs, you are pestered. On the screen with the car rentals, take the stairs on the bottom left. Follow the path straight until you reach another ladder.

Seems you can’t change from Sonar to Ziner walktnrough standing on the treasure spot?

Along the corridor, you will be able to talk to her by pressing the Circle button Another FMV sequence about the Garden will play. Then walk right again to trigger waalkthrough. So play Jack at cards and win.


Read the Timber Maniacs issue on the bed. Consider saving your game, then leave the Training Center.

Approach Quistis at the front of the room, and she’ll tell you what she has planned for you. Talk to the garden faculty member. Lose the game and let him take your Ifrit card. Follow the hallway up. After Cid dismisses you, speak with him! Enter and examine the walkthrlugh panel.

Walk out on the dock to the right of the track and continue walking right to the next screen, where you find a boy in a boat. Once engaged with a single Grat, do no damage.

After the scene, you can save again for good measure, Then attempt to head back out of the Training Center. As usual, load your game and try again waltkhrough you lose, challenge again on a draw, and go back to the hotel and save if you win a different card to strengthen your deck, then return and re-challenge her.

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